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How to Play Medieval 2: Total War - Kingdoms Without a CD



How to Play Medieval 2: Total War - Kingdoms Without a CD




Medieval 2: Total War - Kingdoms is a popular expansion pack for the strategy game Medieval 2: Total War, released in 2007 by Sega. It adds four new campaigns, six new multiplayer scenarios, and over 75 hours of gameplay. However, some players may find it inconvenient or impossible to play the game with the original CD, due to various reasons such as damage, loss, or lack of a CD drive.


Fortunately, there is a way to play Medieval 2: Total War - Kingdoms without a CD, by using a No-CD patch or crack. A No-CD patch is a modified version of the game's executable file that bypasses the CD check and allows the game to run without inserting the CD. A No-CD crack is a similar file that also removes the copy protection from the game.


medieval 2 total war kingdoms no cd crack 1.5



There are several sources online where you can download No-CD patches or cracks for Medieval 2: Total War - Kingdoms, such as GameBurnWorld[^1^], MegaGames[^2^], and MegaGames[^4^]. However, you should be careful when downloading files from unknown or untrusted websites, as they may contain viruses or malware that can harm your computer. You should also scan any downloaded files with an antivirus program before running them.


To use a No-CD patch or crack for Medieval 2: Total War - Kingdoms, you need to have the game installed on your computer and updated to version 1.5, which is the latest and final patch for the game. You can download the patch from the official website of Total War. Then, you need to replace the original medieval2.exe file in your game folder with the No-CD patch or crack file that you downloaded. Make sure to backup the original file before doing so, in case something goes wrong or you want to restore it later.


After replacing the file, you should be able to launch and play Medieval 2: Total War - Kingdoms without a CD. You can access the four new campaigns and six new multiplayer scenarios from the game's main menu. You can also play online with other players who have the same version of the game and the No-CD patch or crack.


However, using a No-CD patch or crack may have some drawbacks or risks. For example, some No-CD patches or cracks may not work properly with certain mods or add-ons for the game, or may cause crashes or errors. Some No-CD patches or cracks may also be detected as illegal by some anti-cheat systems or online services, and may result in bans or penalties. Moreover, using a No-CD patch or crack may violate the terms of service or end-user license agreement of the game, and may be considered as piracy or theft by some publishers or developers.


Therefore, you should use a No-CD patch or crack for Medieval 2: Total War - Kingdoms at your own risk and discretion. You should also respect the rights and efforts of the creators of the game and support them by buying their products if you enjoy them.


The Crusades campaign lets you play as one of the Christian or Muslim factions involved in the holy wars for Jerusalem and the surrounding lands. As a Christian, you can choose from the Kingdom of Jerusalem, the Principality of Antioch, the Byzantine Empire, or the Crusader States. As a Muslim, you can pick from Egypt, Turkey, or the Moors. Each faction has its own strengths and weaknesses, as well as unique units and buildings. For example, the Byzantines have access to Greek fire throwers and cataphracts, while the Turks can field powerful horse archers and janissaries. The Crusades campaign also introduces a new feature: the ability to call or join a crusade or jihad. These are massive military expeditions that can be launched by the Pope or a Caliph against a specific target. If you join a crusade or jihad, you get various benefits, such as reduced upkeep costs and increased morale for your troops. However, you also have to deal with the consequences of failing or abandoning your holy mission.


The Teutonic campaign focuses on the struggle between the Teutonic Order and its enemies in Northern Europe. The Teutonic Order is a powerful military and religious organization that seeks to convert or exterminate the pagan tribes of Lithuania and Russia. The other factions that oppose them are Denmark, Novgorod, Poland, and the Mongols. The Teutonic campaign introduces a new feature: the ability to convert regions to your religion. This is done by building churches or mosques and sending priests or imams to spread your faith. Converting regions can have various effects on your economy, public order, diplomacy, and recruitment. However, you also have to watch out for heretics and witches, who can undermine your religious efforts and cause unrest.


The Americas campaign is the most different from the rest, as it takes place in a completely new continent with new factions and units. You can play as one of the native civilizations of Mesoamerica or North America, such as the Aztecs, Mayans, Apaches, or Chichimecs. Alternatively, you can play as one of the European invaders, such as Spain or England. The Americas campaign features a new feature: the ability to explore and colonize new lands. You can send explorers and conquistadors to discover new regions and resources, such as gold mines and plantations. You can also build forts and settlements to establish your presence and claim territory. However, you also have to face the challenges of unfamiliar terrain, diseases, rebellions, and hostile natives. 0efd9a6b88


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